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World's Greatest Videos

Founding Principal Designer 2018 — 2021
World's Greatest Videos app screens on phones and tablets

World's Greatest Videos connects emerging creators with a global audience through a 24/7 video contest, offering a $1,000,000 annual grand prize.

The platform provides a continuous showcase for talent across various genres, allowing creators to submit videos and participate in community voting.

By fostering a vibrant community of global talent and viewers, World's Greatest Videos drives engagement and creativity, rewarding exceptional creators with significant exposure and financial incentives, helping to advance their artistic careers.

AUDIOLOG REC_001
Devin A.

Spencer was the cornerstone of our product team. For every feature we considered for our product roadmap, Spencer did research, talked with focus groups and ran usability tests before any implementation started.

Also impressive was Spencer's ability to manage all aspects of the design team (including the other artists, marketing material, social media content, video composition and editing). When the pandemic hit and the team was forced to work remote, Spencer was able to continue his role and manage his team without skipping a beat.

With Spencer you get a phenomenal product designer who takes pride in ownership of product and the user experience. I would be privileged to work with Spencer again in the future.

DEVIN A. VP OF SOFTWARE DEVELOPMENT // WORLD'S GREATEST VIDEOS
AUDIOLOG REC_002
Hannah S.

Nobody on this planet will take care of your company or your users in the way that Spencer Guerra can.

While working under Spencer at World's Greatest Videos, I was particularly impressed by his creative problem-solving, tireless work ethic, and willingness to do whatever it takes to create a product users will love.

Spencer has a unique way of making users feel comfortable speaking with him. He empathizes with users on a personal level and gives them peace of mind and improves their willingness (and the willingness of others) to share more in the future.

This directly translates to how he manages his team. Spencer knows how to empower our strengths and encourage us in areas where we feel weak. He truly loves what he does. As a team leader, Spencer would be an asset to any team!

HANNAH S. JR. PRODUCT DESIGNER // WORLD'S GREATEST VIDEOS

EXPLORE PAGE

Drives engagement by encouraging uploads through contests and propagating content based on recommendations.

TARGET AUDIENCE

People looking to discover and engage with contests or vote on new videos.

Two phones comparing original vs new explore page design

POST-LAUNCH

Analyzing behavior across platforms revealed key trends in contest engagement and adoption that highlighted both opportunities for growth and areas requiring targeted improvements.

High desktop contest uploads
High desktop explore engagement
High app adoption rate
Low app contest uploads
Low app explore engagement
Phone next to computer showing mobile vs desktop wireframe comparison

Mobile vs. desktop

PROBLEM VALIDATION

To deeply understand the experience and uncover underlying challenges, I conducted direct calls with individuals who had recently uploaded their first video on mobile.

This approach involved actively listening to and observing their behaviors, frustrations, and workflows. By asking open-ended questions, I encouraged people to share their genuine thoughts and experiences without leading them toward preconceived ideas.

I deliberately avoided discussing my own ideas or making assumptions, ensuring that the insights gathered were unbiased, authentic, and community-centered, laying a strong foundation for informed decision-making.

Listened to and observed people
Asked open-ended questions
Didn't ask about my ideas
Didn't make assumptions
Screenshot of video chat with a creator during user research

Speaking with people from all over the world

PROBLEM

Mobile creators didn't have a quick way to view all available contests which made it difficult to know when new ones are available.

HYPOTHESIS

If mobile creators can see all contests in a single, consolidated view, then they will participate in more contests, which will result in increased engagement and contest submissions.

GOAL

The percentage of active mobile participants in each contest will equal desktop.

THE REAL PROBLEM

SOLUTION VALIDATION

I clearly explained the problem, shared my hypothesis, and outlined the goal with the team.

We collaborated on potential solutions, click-testing mockups using UsabilityHub for quick feedback and iteration.

The most promising options were implemented through simple front-end updates and A/B tested with our beta community to gather real-world performance data.

Three phones showing various explore page designs that were A/B tested

A/B tested solutions

WHY THIS SOLUTION?

Our new approach addressed critical business goals by aligning with community behaviors and optimizing engagement across our most used platforms.

Key outcomes included:

Showing all contests on all devices
Surpassing desktop contest adoption
Increasing contest vote participation
Encouraging singular action
Phone showing the updated modular Explore feed

Updated modular Explore feed

RETROSPECTIVE

Reflecting on the process provided insights into both successes and areas for improvement, making sure future iterations were more effective and streamlined:

Validated assumptions
Surpassed goal quicker through live A/B testing
Low dev impact
Original prototypes biased by static interactions
Steps are skipped when testing too many features

MedModel

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